Jorvyn's Cohorts

Leadership Feat (Rating 20)

Description:

Level 1 Cohorts (50 professionals (cooks, maids, carpenters, smiths, merchants, militia, rogues, pirates, whores.)

Level 2 Fighters (X5)

Lasym: Male Human Fighter, CG. Str 16, Dex 14, Con 12, Int 9, Wis 11, Cha 10. Lasym has a square face, with short white hair and soft amber eyes. He wears splint mail and wields a trident

Willew Exleyn: Male Human Fighter, NG. Str 17, Dex 12, Con 7, Int 15, Wis 9, Cha 12. Willew is short and thin, with braided copper hair and hazel eyes. He wears half-plate armor and wields a ranseur. Willew is brave and obsessive.

Mehelye: Female Elf Fighter, LG. Str 14, Dex 15, Con 10, Int 6, Wis 15, Cha 10. Mithelye is tall, with braided red hair and blue eyes. She wears splint mail and wields a trident and short sword. Mithelye speaks with a strange accent.

Delgna: Female Elf Fighter, LG. Str 15, Dex 11, Con 13, Int 11, Wis 10, Cha 8. Delgna is tall and willowy, with curly red hair and green eyes. She wears half-plate armor and wields a trident and heavy steel shield.

Glinain: Male Dwarf Cleric, NG. Str 10, Dex 12, Con 10, Int 12, Wis 16, Cha 12. Glinain has silver hair and dark hazel eyes, and pointed ears. He wears half-plate armor and wields a handaxe and buckler. Glinain seeks the meaning of a strange prophecy.

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Level 3 Rogues (X3)

Dunya
female half-elf Rog3: CR 3; Size M (5 ft., 9 in. tall);HD 3d6+6; hp 24; Init +3; Spd 30 ft.; AC 13; Attack +3 melee, or +5 ranged; SV Fort +3, Ref +6, Will +2; AL CG; Str 12, Dex 17, Con 14, Int 13, Wis 12, Cha 9.
Languages Spoken: Common, Draconic.
Skills and feats: Appraise +7, Decipher Script +7, Disable Device +7, Disguise +4, Gather Information +5, Hide +8, Jump +6, Knowledge (Geography) +3, Listen +7, Move Silently +8, Open Lock +9, Spot +1; [Evasion], Persuasive, Quick Draw, Weapon Focus (dagger). Possessions: 2,500 gp in gear.

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Eliza
female human Rog3: CR 3; Size M (5 ft., 0 in. tall);HD 3d6-3; hp 8; Init +3; Spd 30 ft.; AC 13; Attack +2 melee, or +5 ranged; SV Fort +0, Ref +6, Will +3; AL CG; Str 11, Dex 16, Con 8, Int 9, Wis 14, Cha 12.
Languages Spoken: Common
Skills and feats: Climb +3, Decipher Script +3, DisableDevice +4, Escape Artist +9, Forgery +3, Gather Information +7, Hide +5, Knowledge (Local) +4, Listen +2, Move Silently +3, Open Lock +9, Perform (Comedy) +5, Spot +2, Swim +5; Deft Hands, Diligent, [Evasion], Shield Proficiency. Possessions: 2,500 gp in gear.

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Saiid
male human Rog3: CR 3; Size M (5 ft., 7 in. tall); HD 3d6+3; hp 17; Init +2; Spd 30 ft.; AC 12; Attack +3 melee, or +4 ranged; SV Fort +2, Ref +5, Will +1; AL CG; Str 13, Dex 15, Con 12, Int 11, Wis 11, Cha 13.
Languages Spoken: Common.
Skills and feats: Balance +8, Bluff +7, Climb +7, Diplomacy +7, Disguise +7, Hide +7, Jump +6, Knowledge (Religion) +2, Listen +0, Move Silently +6, Perform (String Instruments) +3, Sense Motive +4, Spot +0; Deft Hands, [Evasion], Improved Unarmed Strike, Investigator Weapon Focus (longsword.)

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Level 4 Wizards (X2)

A’Dinirach
Male Drow Wizard 7: Size M (5 ft., 4 in. tall); HD 4d4+16; hp 27; Init +1; Spd 30 ft.; AC 11; Attack +1 melee, or +3 ranged; SV Fort +7, Ref +4, Will +3; AL CG; Str 9, Dex 13, Con 18, Int 15, Wis 9, Cha 13.
Languages Spoken: Drow,, Common, Infernal, Elven, Drarven, Undercommon, Drow Sign.
Skills and feats: Hide +1, Knowledge (Arcana) +3, Knowledge (Architecture and Engineering) +6, Knowledge (Dungeoneering) +5, Knowledge (Geography) +9, Knowledge (History) +9, Knowledge (Religion) +9, Listen 1, Move Silently +5, Spellcraft +9, Spot -1; Brew Potion, Great Fortitude, Lightning Reflexes, [Scribe Scroll].
Possessions: 3,300 gp in gear.
Wizard Spells Known (4/4/3): 0th -
Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue. 1st -Grease, Identify, Mage Armor, Protection from Chaos, Reduce Person, Shield. 2nd - Blindness/Deafness, Darkvision, Hypnotic Pattern, Scorching Ray, Shatter, Spectral Hand.

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Orm
male human Wiz7: CR 4; Size M (5 ft., 9 in. tall); HD 4d4+8; hp 23; Init +2; Spd 30 ft.; AC 12; Attack +2 melee, or +4 ranged; SV Fort +3, Ref +3, Will +6; AL LG; Str 10, Dex 15, Con 14, Int 15, Wis 14, Cha 9.
Languages Spoken: Aquan, Common, Elven.
Skills and feats: Decipher Script +7, Hide +2, Knowledge (Arcana) +5, Knowledge (Architecture and Engineering) +8, Knowledge (Dungeoneering) +9, Knowledge (The Planes) +9, Listen +2, Move Silently +2, Spellcraft +9, Spot +2; Empower Spell, [Scribe Scroll], Spell Focus (evocation), Widen Spell.
Possessions: 3,300 gp in gear.
Wizard Spells Known (4/4/3): 0th — Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue. 1st -Alarm, Color Spray, Detect Undead, Identify, Sleep, True Strike, Unseen Servant. 2nd - Eagle’s Splendor, Ghoul Touch, Scorching Ray, Touch of Idiocy.

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Level 6

Brook
female halfling Wiz6: CR 6; Size S (2 ft., 11 in. tall); HD 6d4+6; hp 22; Init +8; Spd 20 ft.; AC 15; Attack +2 melee, or +8 ranged; SV Fort +4, Ref +7, Will +6; AL CG; Str 7, Dex 18, Con 12, Int 17, Wis 11, Cha 15.
Languages Spoken: Common, Dwarven, Elven, Gnome, Halfling.
Skills and feats: Climb +0, Craft (Carpentry) +7, Hide +8, Jump +8, Knowledge (Geography) +12, Knowledge (Nature) +11, Knowledge (Religion) +11, Knowledge (The Planes) +10, Listen +8, Move Silently +6, Spellcraft +12, Spot +10; Improved Initiative, Maximize Spell, Quicken Spell, [Scribe Scroll], Spell Focus (Transmutation.)
Possessions: 5,600 gp in gear.
Wizard Spells Known (4/4/4/3): 0th — Acid Splash, ArcaneMark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue. 1st -Alarm, Floating Disk, Grease, Hold Portal, Magic Aura, Protection from Evil, Ray of Enfeeblement, Sleep. 2nd —Blindness/Deafness, Bull’s Strength, False Life, Fog Cloud, Minor Image, Phantom Trap. 3rd - Displacement, Gentle Repose, Ray of Exhaustion, Slow, Water Breathing.
Primary motivation: Love for sea life and the ecosystem. Brook is fascinated with Rembar and has become his apprentice. Her devotion to the Arcane Arts is second only to the sea. Her unique flare for the arcane is refelctive of her love for the sea.
Secondary motivation: A desire for money/treasure. Brook loves shiny things.
Recent Past: The character is from Aglarond.

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Vestien
6th Level Human Male Cleric of Tymora: CR 6; Size M (5 ft., 9 in. tall); HD 6d8; hp 36; Init 0; Spd 30 ft.; AC 10; Attack +5 melee, or +4 ranged; SV Fort +5, Ref +2, Will +8; AL CG; Str 12, Dex 11, Con 11, Int 14, Wis 17, Cha 9.
Languages Spoken: Common, Draconic, Giant.
Skills and feats: Concentration +5, Craft (Blacksmithing) +10, Craft (Weaponsmithing) +7, Heal +11, Hide +0, Knowledge (History) +11, Knowledge (Religion) +10, Listen +3, Move Silently +0, Perform (Comedy) +0, Spot +3; Extra Turning, , Quicken Spell, Widen Spell.
Possessions: 5,600 gp in gear.
Cleric Domains: Trickery, Water. Cleric Spells Per Day: 5/4
1/4+1/3+1.
Primary motivation: Protecting the weak from the strong. The character’s history is dominated by an ongoing struggle with tyrants and cruel Lords.
Secondary motivation: Thrill seeking. The character has passion for adventuring and risk.
Recent Past: Vestien fled Tilverton, after the Spellplague and the Shadovar returned. His travels lead him to the remote Island of Vespar, where he heals the weak and tempers the strong with a lucky hand.

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Level 15 Captain of the Guard

Captain Tyrin Broadbent
male human Ftr 15: CR ; Size M (6 ft., 2 in. tall); HD 16d10+3; hp 163; Init +6; Spd 30 ft.; AC 31; Attack +18/13/8/3 melee, or +17 ranged; SV Fort +9, Ref +5, Will +5; AL CG; Str 18, Dex 15, Con 17, Int 11, Wis 13, Cha 15.
Languages Spoken: Common, Aquan, Elven, Dwarven, Gnome.
Skills and feats: Handle Animal +21, Hide +20, Jump +18,Knowledge (Local) +16, Listen +18, Move Silently +20, Spot +18; Combat Reflexes, Improved Initiative, Improved Unarmed Strike, Power Attack, Quick Draw, Toughness, Weapon Focus (broadsword.)
Possessions: 33,300 gp in gear.

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Bio:

Jorvyn's Cohorts

What Was and What Will Be Darkness